Guardians of Divinity - New update, version 1.1

Wednesday, 24 February 2016 17:14 mmoraw
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37Games today, January 24th, updates its Browser-based Myth-inspired MMOARPG Guardians of Divinity to version 1.1, increasing the level cap to 450, adding new content such as new quests and a challenging new Solo Dungeon “Ordeal”.

In Chapter VI, the demi-gods have come to the Realm of Heaven and defeated the evil gods, such as Adoula. But before they come back to earth, Odin must still be taken care of. In order to find Odin, you will head to the new realm Muspelheim to start a journey with the Nordic dwarfs and prepare for an epic battle within a castle above flowing magma. What’s more, as the new 450 level cap is unlocked, you will have a chance take the 7th class advance. For example, Hunters will be able to advance to the next class from Shadow Master and gain huge stat bonuses. At the same time, more brutal monsters await players on the new map and dungeons. In the new Sole Dungeon “Ordeal”, there are 5 different, tough challenges…Fire, Thunder, Ice, Holy, and Shadow that await players. There is also a chance to obtain the Will of Gods.

Furthermore, there are also newly-added team dungeons and the new 7th stage boss dungeon awaiting for you to explore. For more details on this update, check out the Guardians of Divinity website ( and global community (

Last Updated on Wednesday, 24 February 2016 17:24

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