World of Warships is a Free-to-play, Naval warfare Shooter MMO Game dedicated to the naval clashes of the 20th century.
World of Warships is the latest free,
historical online combat game to be added to the Wargaming’s
catalog. Command a massive naval fleet featuring history's most
iconic war vessels, level up important tech modules and prepare to
dominate the oceans in World of Warships.
With four classes of ships, a plethora
of upgrades, strategically designed environments the action never
ends and every match is a unique experience. Endless hours of
strategy, tactical gameplay and pulse pounding combat await all who
take the helm in World of Warships.
Ships will get visible damage, their
bows and afts will break due to ramming or shore contacts. They will
break apart, catch fire, explode, turn over, sink at level keel and
bow, and so on. The game's simple control models belie a complex
damage system, revealing lots of solutions available to players.
The game will inherit a slot system, so
actually, it's the slots that will be balanced, not specific ships.
Such slots may be occupied by one battleship or aircraft carrier, or
two cruisers, or four destroyers. Combinations are also possible
(e.g., one cruiser accompanied by two destroyers). Each ship present
in the slot will be under a player's control. Each team will have no
more than 10 slots. Of course, there will also be a limitation in the
maximum and minimum amount of certain class representatives per team.
World of Warships will inherit separate
components based on module sets. For example, the "Major
Caliber" component includes all relevant cannons, their servos,
magazines, shells and powder bag elevators, etc. But for the player,
all these systems will be counted as one integral component to work
with; "Major Caliber". So leveling up is basically
represented by replacing the whole component, with all inherent
modules put into place automatically.